Dan HOUDEBINE
Dan HOUDEBINE
製品の種類
Dan HOUDEBINE
Senior 3D Artist with over 6 years of professional experience in the video game industry. Passionate about creating immersive environments from terrain sculpting to final scene lighting, I work across all production stages: blockout, asset creation, world building, optimization, and polish.
Currently teaching UE5 Environment Art at 3IS (Institut international de l'image et du son), I share my knowledge while continuing to develop personal and collaborative projects. Expert in Unreal Engine 5, I also design custom procedural tools to optimize production pipelines.
Portfolio: danhoudebine.com | ArtStation: danhoudebine